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AI Insights · Timothy · April 2022

Top 5 Ultracasual Games on iOS in Central America Q1 2022

Discover the performance of the top 5 ultracasual games on iOS in Central America during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Ultracasual Games on iOS in Central America Q1 2022

During the first quarter of 2022, the top 5 ultracasual games on the iOS platform in Central America showcased varying trends in weekly downloads, revenue, and active users. Here’s an overview of their performance:

Magic Slime: Antistress & ASMR by Finger Art Games saw its weekly revenue start at around $1.4K and gradually decline to approximately $953 by the end of January. Weekly downloads fluctuated, peaking at 77 in the first week of January. Meanwhile, weekly active users decreased steadily from 282 to 166 over the quarter.

Slime it: Slime Game Simulator from Slime4Fun experienced a fairly stable weekly revenue, starting at $305 and ending at $291 by late March. The game’s weekly downloads saw a significant drop, starting from 44 in early January to as low as 3 in mid-March, before slightly recovering to 17 by the end of the quarter. Weekly active users showed a consistent decline from 3.4K to 2.9K throughout the quarter.

Diamond Painting ASMR Coloring by Crazy Labs had a notable increase in weekly revenue, peaking at $202 in late February. Weekly downloads were highly variable, with significant spikes such as 3.6K in mid-January and 3.3K in late March. Weekly active users followed a similar pattern, with a peak of 5.9K in late March, indicating a strong engagement during these periods.

Jelly Dye:Satisfying ASMR Game from AI Games FZ maintained a consistent weekly revenue, hovering around $90, with minor fluctuations. Weekly downloads were relatively stable, starting at 2.7K and ending at 2.2K. The game’s weekly active users remained steady, with a minor decline from 5.7K to 4.9K over the quarter.

Acrylic Nails! by Crazy Labs showed an upward trend in weekly revenue, starting at $53 and reaching $130 by the end of March. Weekly downloads saw a significant drop from 12.4K in late December to 4.7K in late March, with occasional spikes like 6.9K in late February. Weekly active users followed a similar trend, decreasing from 26.7K to 17.3K throughout the quarter.

These insights highlight the diverse performance trends of ultracasual games on iOS in Central America during Q1 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022